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Epic Games and the Wellcome Trust Announce Big Data VR Competition

In the last several months, we've seen a growth spurt in virtual reality technology and applications, though few might imagine a how video game makers could help research and ...

OTOY’s Latest: Unveils OctaneVR for VR and AR; OctaneRenderer 3 for GPU Rendering in VFX

OctaneVR lets artists on any budget create hyper-realistic cinematic experiences for VR and AR using a free, feature-complete version of OTOY's OctaneRender VFX software At N...

Windows Holographic and Microsoft HoloLens Announced

At Microsoft's Windows 10 press conference this week the company announced it has been working on something behind the scenes, Microsoft HoloLens. HoloLens are their holograph...

More than games: Multiple industries poised to adopt VR

Most people associate virtual reality with games, but several other industries are set to embrace the technology. From Hollywood studios to military simulation training and ev...

Razer: Valuation of $1 Billion With Focus on Mass Market

An internal memo leaked last week to TechCrunch states Razer is now valued at $1 billion: “We’re already one of the billion dollar unicorns in the tech start-up world and now,...

Oculus Announces Developer Conference – Connect

Oculus announced they will be putting on their first developer conference - Oculus Connect. They also announced their acquisition of RakNet, a networking middleware solution t...

Virtually Anything: VR is back, baby. With a vengeance.

In 1994, Mark Pesce and I worked with the World Wide Web development community to create the Virtual Reality Markup Language, aka VRML. Image: Nicole Stenger - artist and VR...