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Adobe Drives 360 Video and VR Innovation with Acquisition of Mettle’s Skybox Tools for Editing and Visual Effects

Acquisition Accelerates Adobe’s Position in 360 Video Adobe Systems Incorporated (Nasdaq:ADBE) has announced it has acquired all SkyBox technology from Mettle, a global devel...

Varjo Emerges From Stealth With “20|20” With The First Human Eye-Resolution VR/AR/XR Immersive Display

First In A Series Of Products To Jump-Start The Next Computing Platform; Shipping Q4 2017, 70 MPix vs. 1 MPix+ Resolution for Oculus, Vive, Hololens, Magic Leap  Varjo (which...

Silicon Studio Launches Xenko – Open C# and VR-Optimized Game Engine

Xenko is a Scalable, Open and Flexible C# Game Engine With High-end Graphics and Rendering Features, Available in April   After a comprehensive beta test that lasted ...

Microsoft Acquires Simplygon to Accelerate “3D for Everyone”

Microsoft acquired Simplygon on Jan. 17 for an undisclosed amount to further develop Microsoft’s “3D for Everyone” vision. Simplygon, which developed by Donya Labs AB, a priva...

Microsoft Acquires Simplygon to Accelerate “3D for Everyone”

Microsoft acquired Simplygon on Jan. 17 for an undisclosed amount to further develop Microsoft’s “3D for Everyone” vision. Simplygon, which developed by Donya Labs AB, a priva...

Virtual Reality Headset Manufacturers Create New Trade Group – Global Virtual Reality Association

VIRTUAL REALITY INDUSTRY LEADERS COME TOGETHER TO CREATE NEW ASSOCIATION Acer Starbreeze, Google, HTC VIVE, Facebook’s Oculus, Samsung, and Sony Interactive Entertainment toda...

CEO CORNER: Kudan’s Founder Tomo Ohno – Connecting IoT with Artificial Intelligence

“Augmented Reality is a technology. It’s never been a product or a solution to a problem…I was so excited by the possibility but also so disappointed with the idea and concept...

Khronos Announces VR Standards Initiative

  Industry call to define common Virtual Reality APIs The Khronos™ Group, an open consortium of leading hardware and software companies, today announced a call for partic...

Social Virtual Reality is gonna be huge

And we can’t stop it ! VR isn’t just for recreation right now, it is becoming massively popular thanks to sense of being immersed in time and space. No matter where you are, ...

Intel Is Building a Broad Portfolio of Solutions to Deliver Immersive Sports Experiences for Athletes, Fans and Content Producers

Intel to Acquire VR Startup VOKE for Immersive Sports Intel announced on their website that it has acquired VR Startup VOKE for Immersive Sports. Sports is being revolutioniz...